FANDOM


  • HQ (3-11)
    • x&scale=0.20&moveX=-640&moveY=-50

make sure to have text for notice board: "KEEP UP THE GOOD WORK AGENTS!" (3, 5, 6, 7, 10) "CAUTION ON SKI HILL AVALANCHE ALERT" (4) "TREMORS FELT OVER ISLAND" (8) "TOP PRIORITY: TRACKING SUSPECT." (9) "GOOD LUCK!" (11)


  • Gadget Room (4-9, 11)
    • x&scale=0.23&moveX=-605&moveY=-50
  • Sport Shop (1, 2, 4-11)
    • x&scale=0.30&moveX=-160&moveY=-103 (1&2)
    • x&scale=0.20&moveX=-1040&moveY=-50 (4-10)
  • Ski Village (4-11)
    • x&scale=0.22&moveX=-840&moveY=-60
  • Ski Lodge (4-6, 9)
    • x&scale=0.22&moveX=-340&moveY=-50
  • Lodge Attic (9)
    • x&scale=0.24&moveX=-640&moveY=-60
  • Ski Hill (1, 2, 4, 6, 9)
    • x&scale=0.24&moveX=-180&moveY=-123 (1, 2, 6, 9)
    • x&scale=0.35&moveX=-200&moveY=-80 (4)
  • Beach (4, 5, 7-11)
    • x&scale=0.24&moveX=-370&moveY=-60
  • Lighthouse (4, 5, 8, 10, 11)
    • x&scale=0.26&moveX=-370&moveY=-60
  • Beacon (4, 5, 11)
    • x&scale=0.25&moveX=-200&moveY=-50
  • Dock (5-11)
    • x&scale=0.23&moveX=-372&moveY=-60
  • Town (3, 5-11)
    • x&scale=0.26&moveX=-200&moveY=-50
  • Coffee Shop (5, 8)
    • x&scale=0.23&moveX=-600&moveY=-50
  • Night Club (3, 8, 10)
    • x&scale=0.20&moveX=-450&moveY=-50
  • Boiler Room (3, 8)
    • x&scale=0.20&moveX=-890&moveY=-50
  • Gift Shop (3, 8, 10, 11)
    • x&scale=0.19&moveX=-940&moveY=-50
  • Snow Forts (5-9)
    • x&scale=0.28&moveX=-200&moveY=-50 <-- render these all at the same time
  • Ice Rink (1)
    • x&scale=0.38&moveX=-180&moveY=-90
  • Plaza (5-9)
    • x&scale=0.28&moveX=-200&moveY=-50
  • Pet Shop (1, 7)
    • x&scale=0.26&moveX=-710&moveY=-50 (7)
  • Stage (7)
    • x&scale=0.24&moveX=-595&moveY=-50
  • Pizza Parlor (5-8)
    • x&scale=0.22&moveX=-840&moveY=-50
  • Forest (9)
    • x&scale=0.22&moveX=-360&moveY=-60
  • Mine Shack (9, 11)
    • x&scale=0.22&moveX=-400&moveY=-50
  • Iceberg (1, 7, 9)
    • x&scale=0.37&moveX=-100&moveY=-143 (1)
    • x&scale=0.24&moveX=-370&moveY=-60 (7, 9)




  • Aunt Arctic's Igloo (1)
    • x&scale=0.35&moveX=-100&moveY=-125
  • Tallest Mountain (1; both base and peak)
    • x&scale=0.40&moveX=-160&moveY=-173 (base)
    • x&scale=0.30&moveX=0&moveY=-130 (peak)
  • Gift Office (3, 8, 11)
    • x&scale=0.20&moveX=-1060&moveY=-50
  • Gift Roof (3)
    • x&scale=0.5&moveX=-180&moveY=-123
  • Gift Vault (3)
    • x&scale=0.5&moveX=-180&moveY=-123
  • Gary's Room (4)
    • x&scale=0.21&moveX=-360&moveY=-50
  • Mountain Maze (4)
    • x&scale=0.5&moveX=-180&moveY=-123 (all)
  • Outback Pond (5, 6, 9)
    • x&scale=0.5&moveX=-180&moveY=-123 (5)
    • x&scale=0.27&moveX=-200&moveY=-50 (6, 9)
  • Wilderness (2, 6)
    • x&scale=0.28&moveX=-180&moveY=-123 (2, everything except cave) <-- forgot to put cave values but since its different in m6 i guess its okay
    • x&scale=0.28&moveX=-250&moveY=-60 (6 most)
    • x&scale=0.23&moveX=-365&moveY=-50 (6 cave)
    • x&scale=0.5&moveX=-180&moveY=-123 (6 cliff close)
  • Underground Tunnels (8)
    • x&scale=0.24&moveX=-370&moveY=-60
  • Herbert Camp (9)
    • x&scale=0.22&moveX=-710&moveY=-50
  • Field Maze (11)
    • x&scale=0.22&moveX=-340&moveY=-50
    • x&scale=0.22&moveX=-780&moveY=-50 (river)


NEEDED

  • for some reason v1 & 2 of m3 hq doesnt have sign text, and although v3 does, it displays "undefined" when edited, m11 hq also shows undefined