- No bonus effect, but instead, does a lot more damage and hits more times than usual.
Increase charge speedEdit
- For a few turns, the special attack meter receives much more charge. Higher levels increase duration.
- Orbs within a random shape (usually a line or the letter M) are changed to match the cure's color. Higher levels increase amount of orbs that change.
- just replaces a random orb or two or three with your color... pretty weak compared to the other one
- Some HP is restored. Higher levels increase the amount of HP.
- a star is spawned, simple enough, higher levels spawn another too
- For a few turns, a shield negating all damage is put up. Higher levels increase the duration.
Activate stop effectEdit
- For a few turns, the current enemy has the stop effect applied to them. Higher levels increase the duration.
Damage taken reducedEdit
- For five turns, a barrier than reduces damage taken is put up. Higher levels cause damage taken to be even less.
Damage enemy deals reducedEdit
- For seven turns, the enemy is shrunk and deals less damage. Higher levels cause damage dealt to be even less.
Enemy skill timer stoppedEdit
- For a few turns, the skill timer that enemies use to create hinderances (spawning ice, creating a shield, etc) is stopped. Higher levels increase the duration.
Normal star can be made with one less orbEdit
- For a few turns, normal stars can be made by matching 6 orbs instead of 7. Higher levels increase the duration.
Damage dealt converted into HPEdit
- probably the same as the absorption ability
- The special attacks of these cards do not increase in power or effect by raising their SLV, and instead, their special attack charge speed increases the higher SLV they are.
No bonus effectEdit
- Simply hits several times with high power, like most cards at max SLV.
- Same as the normal version except in a much smaller radius.
Change color in and around ringEdit
- Seven orbs around and inside a ring, if there is one, are changed to match the cure's color. Does not deal damage.
Change color to other colorEdit
- Replaces all of a specific color to the cure's color. Does not deal damage.
Spawns rainbow orbsEdit
- Spawns five rainbow orbs, which can count as any color when making a connection. Does not deal damage.