Absence or presence of fundamental controls
|
HRtP |
SoEW |
PoDD |
LLS |
MS |
EoSD |
PCB |
IN |
PoFV |
StB |
MoF |
SA |
UFO |
DS |
FW |
TD |
DDC |
ISC
|
Player Character selection
|
× |
× |
○ |
○ |
○ |
○ |
○ |
○ |
○ |
× |
○ |
○ |
○ |
○ |
× |
○ |
○ |
×
|
Shot type choice
|
× |
○ |
× |
○ |
× |
○ |
○ |
× |
× |
× |
○ |
○ |
○ |
× |
× |
× |
○ |
×
|
Slow movement
|
× |
× |
× |
○ |
○ |
○ |
○ |
○ |
○ |
○ |
○ |
○ |
○ |
○ |
○ |
○ |
○ |
|
Shot change during slow movement
|
× |
× |
× |
× |
× |
○ |
○ |
○ |
× |
× |
○ |
○ |
○ |
× |
× |
○ |
○ |
×
|
Bomb: Bomb gauge consumption
|
○ |
○ |
○ |
○ |
○ |
○ |
○ |
○ |
○ |
× |
× |
× |
○ |
× |
○ |
○ |
○ |
○[1]
|
Bomb: Power gauge consumption
|
× |
× |
× |
× |
× |
× |
× |
× |
× |
× |
○ |
○ |
× |
× |
× |
× |
× |
×
|
Extend: Points
|
○ |
○ |
○ |
○ |
× |
○ |
× |
× |
○ |
× |
○ |
× |
× |
× |
× |
× |
× |
×
|
Extend: Special Item Collection
|
× |
× |
× |
× |
○ |
× |
○ |
○ |
× |
× |
× |
○ |
○ |
× |
× |
○ |
○ |
×
|
Extend: Other
|
× |
× |
× |
× |
× |
× |
× |
× |
× |
× |
× |
× |
× |
× |
○ |
× |
× |
×
|
Difficulty: Extra
|
× |
○ |
× |
○ |
○ |
○ |
○ |
○ |
○ |
○ |
○ |
○ |
○ |
○ |
○ |
○ |
○ |
×
|
Difficulty: Phantasm
|
× |
× |
× |
× |
× |
× |
○ |
× |
× |
× |
× |
× |
× |
× |
× |
× |
× |
×
|
Difficulty: Spoiler
|
× |
× |
× |
× |
× |
× |
× |
× |
× |
× |
× |
× |
× |
○ |
× |
× |
× |
×
|
Continue: recover on-spot
|
× |
○ |
× |
○ |
○ |
○ |
○ |
○ |
× |
× |
× |
× |
× |
× |
○ |
○ |
○ |
×
|
Continue: from beginning of stage
|
○ |
× |
○ |
× |
× |
× |
× |
× |
○ |
× |
○ |
○ |
○ |
× |
× |
× |
× |
×
|
|
HRtP |
SoEW |
PoDD |
LLS |
MS |
EoSD |
PCB |
IN |
PoFV |
StB |
MoF |
SA |
UFO |
DS |
FW |
TD |
DDC |
ISC
|
- ↑ Items are instead consumed